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Trade Show Directory:  Las Vegas:  The 2009 International Conference On Computer Graphics And Virtual Reality

The 2009 International Conference On Computer Graphics And Virtual Reality

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Start Date 13-07-2009 End Date16-07-2009
Venue Monte Carlo Resort
City Las Vegas Country United States
Category Computer & IT

Event Profile

The 2009 International Conference on Computer Graphics and Virtual Reality is a brilliant forum for all the professionals related and concerned with the growth of Computer Graphics and Virtual Reality. The conference will cover each aspect of this field as well as talk about the challenges and solutions connected to this area.

CGVR 2009 will cover many topics, few of them are: 

  • Software Tools for Computer Graphics
  • Sound Rendering Technologies
  • Surface Modeling
  • Multi-Resolution Modeling
  • Computer Animation
  • Shadows, Translucency and Visibility
  • Fractal Geometry and Applications
  • Compression Technologies
  • Computational Geometry
  • Rendering Methods
  • Illumination and Reflection Techniques
  • Web 3D and Applications
  • Color and Texture
  • Modeling Techniques
  • Modeling of Natural Scenes and Phenomena
  • Computer Art and Entertainment (Including Games)
  • E-Learning Applications and Computer Graphics
  • Visualization
  • Machine Architectures/Engines for Graphics and VR
  • Interactive Digital Media
  • 3D Reconstruction
  • Shape Representation
  • Image Data Structures for Computer Graphics
  • Graphics Algorithms and Applications
  • Case Studies and Emerging Technologies
  • Curves and Meshes
  • Information Visualization
  • Visual Computing and Graphics
  • Virtual and Augmented Reality
  • Virtual Environments
  • Virtual Reality, Visualization, and Education
  • Haptic Devices and Techniques
  • Interactive Techniques
  • Emerging Display Technologies
  • Virtual Reality Techniques for Behavioral and Cognitive Assessment
  • Simulation and Virtual Reality  
  • Learning and Assessment Based on Virtual Reality Approaches
  • Virtual Laboratories
  • Virtual Humans and Artificial Life
  • Real-Time Collision Detection Algorithms
  • Immersive Virtual Reality
  • Virtual Reality Tools/Languages
  • Real-Time Rendering for VR
  • Software Tools for Virtual Reality
  • Human-Computer Interfaces
  • Virtual Reality and Emerging Applications
  • Multimodal Display Systems
  • Integration of Virtual Reality and Multimedia

The University of Georgia, Department of Computer Science

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